Specifying variables to be integer or binary in AMPL will cause the solver, e.g., CPLEX, to use mixed-integer programming. This will often be enough to solve many of the problems you will encounter. However, if your integer programmes are taking a long time to solve you can use some "tricks" to speed up the branch-and-bound process.

To demonstrate the techniques we can use to control integer programming we will look at a simple integer programming problem:

Jim has three requests for frozen ice sculptures, his commission is $10000, $7000 and $5000 respectively. He must hire a refrigeration unit to transport each one. The units cost $4000 each. The sculptures will be transported on a truck with capacity 1.7 tonnes and he estimates the total weight of each sculpture (including the refrigeration unit) to be 1 tonne, half a tonne and a quarter of a tonne respectively. Jim must decide which sculptures to make to maximize his profit.

The AMPL model and data files, `ice.mod` and `ice.dat` respectively, are attached.

Solving this problem with AMPL and CPLEX is very fast (it is only a small problem):

However, sometimes all the technology behind CPLEX does not work so well and we need to control the branch-and-bound tree. We will use this small example problem to demonstrate the effect of changing the default behaviour of CPLEX.

First, let's remove all the CPLEX technology and re-solve our problem using an AMPL script:

reset; model ice.mod; data ice.dat; option solver cplex; option presolve 0; option cplex_options ('timing 1 mipdisplay 5 mipinterval 1' & 'presolve 0 mipcuts -1 cutpass -1 ' & 'heurfreq -1'); solve; display Fridges, Make;

With all CPLEXs "bells and whistles" removed we get a slightly larger branch-and-bound tree:

Let's look at ways to reduce the size of this branch-and-bound tree.

Often you can gain insight into the branch-and-bound process by considering the LP relaxation. You can relax integrality without reformulating using `option relax_integrality 1;`

.

If we look at the variables we can see where our solution is fractional:

As you can see we are using 2.8 fridge units for our 2.8 sculptures. Also, if we check the `TotalWeight`

constraint (`display TotalWeight.body;`) we can see that the truck is at its weight limit.

It looks likely that we should only use 2 fridges. We can create some new suffixes to experiment with our hypothesis.

AMPL and CPLEX allow you to define a *priority* for your integer variables. This means that if more than one integer variable is fractional in a solution, CPLEX will branch on the highest priority variable first. Let's add the priority *suffix* to our run file (before solving):

suffix priority IN, integer, >= 0, <= 9999;(now we can assign variables priorities ranging from 0 - least - to 9999 - most). Let's give the

`Fridges`

variable a priority of 100 and the `Make`

variables a priority of 0:
let Fridges.priority := 100; let {s in SCULPTURES} Make[s].priority := 0;

The branch-and-bound tree appears unchanged, so perhaps CPLEX had already branched on `Fridges`

early in the branch-and-bound tree. However, we can try a *breadth-first search* of the tree, since this will try different values for `Fridges`

before performing branching on other variables. Setting `nodeselect`

to 2 (best estimate) and `backtrack`

to 0 makes CPLEX perform a search very close to breadth-first (see The AMPL CPLEX User Guide for full details).

option cplex_options ('timing 1 mipdisplay 5 mipinterval 1 ' & 'presolve 0 mipcuts -1 cutpass -1 ' & 'heurfreq -1 ' & 'nodeselect 2 backtrack 0');

Now the tree has been fathomed earlier (it only has 4 nodes instead of 6). However, we are not sure if CPLEX branched down to 2 fridges first (our hypothetical optimum).

To control the direction of the branches we can create a new suffix for the direction we should branch on each variable (-1 for down, 0 for no preference, 1 for up).

suffix direction IN, integer, >= -1, <= 1;

We can force a down branch first on `Fridges`

:

let Fridges.direction := -1;

This doesn't seem to have decreased the size of the branch-and-bound tree.

Let's try one more thing. We have given CPLEX a good branch to try first, but we have not carefully considered what to do next. Let's remove the breadth-first search option and let CPLEX decide how to proceed:

reset; model ice.mod; data ice.dat; option solver cplex; option presolve 0; option cplex_options ('timing 1 mipdisplay 5 mipinterval 1' & 'presolve 0 mipcuts -1 cutpass -1 ' & 'heurfreq -1'); suffix priority IN, integer, >= 0, <= 9999; suffix direction IN, integer, >= -1, <= 1; let Fridges.priority := 100; let {s in SCULPTURES} Make[s].priority := 0; let Fridges.direction := -1; solve; display Fridges, Make;

Now we have reduced our branch-and-bound tree to a single node by making a good choice about our first variable branch and letting CPLEX proceed from there.

As stated earlier, CPLEX does a lot of good things automatically for you. Often, these "tricks" will be enough to solve your mixed-integer programming problems. However, if your problem is taking a long time to solve, you can experiment with adding some of your own control to the branch-and-bound process. History has shown that problem-specific approaches often work very well for hard integer programmes.

-- MichaelOSullivan - 23 Apr 2008

I | Attachment | History | Action | Size | Date | Who | Comment |
---|---|---|---|---|---|---|---|

dat | ice.dat | r1 | manage | 0.2 K | 2008-04-23 - 07:10 | MichaelOSullivan | |

mod | ice.mod | r1 | manage | 0.4 K | 2008-04-23 - 07:10 | MichaelOSullivan |

Topic revision: r5 - 2008-05-11 - MichaelOSullivan

Copyright © 2008-2024 by the contributing authors. All material on this collaboration platform is the property of the contributing authors.

Ideas, requests, problems regarding TWiki? Send feedback

Ideas, requests, problems regarding TWiki? Send feedback