---+ Editing Hold Modules _Hold_ modules belong to the _Advanced Process_ template (if you cannot find this template you may need to [[AttachArenaTemplate][attach it]]). After you have added a _Hold_ module by dragging it onto the flowchart view, you can edit it by double clicking. You can change the _Name_ of course, but the main functionality is determined by the _Type_. There are 3 types of _Hold_ module and we will discuss each on of them separately. ---++ Wait for Signal %RED%Coming soon!%ENDCOLOR% ---++ Scan for Condition This hold stores entities in a queue until a condition is satisfied. However, the _Hold_ module ONLY checks this condition WHEN A CALENDAR EVENT OCCURS. If the condition is true then the first entity in the queue may leave the _Hold_ module. This generates a new event and the condition is checked again. Each time the condition is true and enity is feed from the _Hold_ module queue. ---++ Infinite Hold %RED%Coming soon!%ENDCOLOR% -- Main.MichaelOSullivan - 25 Aug 2009
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Topic revision: r1 - 2009-08-25 - MichaelOSullivan
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