Difference: EditingHoldModules (2 vs. 3)

Revision 32010-02-03 - KatTrevor

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META TOPICPARENT name="ArenaGuide"

Editing Hold Modules

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Wait for Signal

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This hold stores entities in a queue until a unique signal is recieved during the simulation. Each time the signal is received an entity leaves the Hold module queue.
 

Scan for Condition

This hold stores entities in a queue until a condition is satisfied. However, the Hold module ONLY checks this condition WHEN A CALENDAR EVENT OCCURS. If the condition is true then the first entity in the queue may leave the Hold module. This generates a new event and the condition is checked again. Each time the condition is true an entity leaves the Hold module queue.

Infinite Hold

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This hold stores entities in a queue infinitely while the simulation is running.
  -- MichaelOSullivan - 25 Aug 2009 \ No newline at end of file
 
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