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Editing Hold Modules | ||||||||
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Wait for Signal | ||||||||
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| < < | Coming soon! | |||||||
| > > | This hold stores entities in a queue until a unique signal is recieved during the simulation. Each time the signal is received an entity leaves the Hold module queue. | |||||||
Scan for ConditionThis hold stores entities in a queue until a condition is satisfied. However, the Hold module ONLY checks this condition WHEN A CALENDAR EVENT OCCURS. If the condition is true then the first entity in the queue may leave the Hold module. This generates a new event and the condition is checked again. Each time the condition is true an entity leaves the Hold module queue.Infinite Hold | ||||||||
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| < < | Coming soon! | |||||||
| > > | This hold stores entities in a queue infinitely while the simulation is running. | |||||||
| -- MichaelOSullivan - 25 Aug 2009 \ No newline at end of file | ||||||||