Difference: EditingDecideModules (16 vs. 17)

Revision 172010-02-14 - KatTrevor

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META TOPICPARENT name="ArenaGuide"

Editing Decide Modules

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2-way by Chance

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This type of decide module will route entities one of two ways according to a given percentage. The percentage is specifed by the user and relates to the proprotion of entities that are routed to the True exit point.
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This type of Decide module will route entities one of two ways according to a given percentage. The percentage is specifed by the user and relates to the proprotion of entities that are routed to the True exit point.
 

2-way by Condition

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This type of decide module will route entities one of two ways depending on the condition. There are multiple types of conditions.
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This type of Decide module will route entities one of two ways depending on the condition. There are multiple types of conditions.
 

Variable

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  Arena will route all of entites of the specifed entity type to the True exit point and all other entity types to the False exit point.
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Consider the example of simluating an egg sorting factory. Suppose an egg can be a size 6 egg or a size 7 egg depending on its weight. If an egg has the Entity Type 'size 6 egg' then that entity will be routed to the True exit point which leads to the C ollection of Size 6 Eggs while all other eggs are routed to the False exit point which leads to the Collection of Size 7 Eggs.
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Consider the example of simluating an egg sorting factory. Suppose an egg can be a size 6 egg or a size 7 egg depending on its weight. If an egg has the Entity Type defined as 'size 6 egg' then that entity will be routed to the True exit point which leads to the Collection of Size 6 Eggs while all other eggs are routed to the False exit point which leads to the Collection of Size 7 Eggs.
  Decide_module_by_entity_type_example.PNG
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  Decide_module_by_expression.PNG
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NB: TNOW is an inbulit Arena variable that determines the current time of the simulation while DayOfWeek(TNOW) is a user-defined variable that uses TNOW to determine the current day of the week in the simulation
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NB : TNOW is an inbuilt Arena variable that determines the current time of the simulation while DayOfWeek(TNOW) is a user-defined variable that uses TNOW to determine the current day of the week in the simulation
 
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NB: In plain english the above expression says: If the current day of the week is less than 1 (which means it is a Sunday) or is greater than 7 (which means it is a Saturday) route to the True exit point.
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NB: In plain english the above expression says: If the current day of the week is less than 1 (which means it is a Sunday) or is greater than 7 (which means it is a Saturday) route to the True exit point.
 

N-way by Chance

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This type of decide module is an extension of the 2-way by Chance decide module. This type of decide module will route entities any number of ways specified by the user and according to a given percentage. The percentage is specifed by the user and relates to the proprotion of entities that are routed to that particular exit point.
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This type of Decide module is an extension of the 2-way by Chance Decide module. This type of Decide module will route entities any number of ways specified by the user and according to a given percentage. The percentage is specifed by the user and relates to the proprotion of entities that are routed to that particular exit point.
 

N-way by Condition

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This type of decide module is an extension of the 2-way by Condition decide module.This type of decide module will route entities any number of ways specified by the user and according to a given condition. There are multiple types of conditions (as discussed above) and these are specifed by the user. Any entities that do not meet specified conditions are routed to the false exit point.
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This type of Decide module is an extension of the 2-way by Condition Decide module.This type of Decide module will route entities any number of ways specified by the user and according to a given condition. There are multiple types of conditions (as discussed above) and these are specifed by the user. Any entities that do not meet specified conditions are routed to the False exit point.
  -- MichaelOSullivan - 25 Aug 2009
 
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